Friday, November 7, 2014

DOOM Doesn't Need an AR

I occasionally hear some people claim that apparently Vanilla DOOM "sucks" as it lacks a conventional assault rifle or other long-range weapon. A Combat Rifle is currently featured in Brutal DOOM as one of the two main weapons, used frequently alongside the Shotgun. It's very accurate and has a good rate of fire, making it pretty good for mid to long range combat, but personally I find it very unnecessary.

DOOM was always geared toward close quarters, which is particularly due to the main weapon, the Shotgun, being more powerful the closer you are to your target. It was all about getting into your enemy's face, blasting off a quick shot, and frantically dashing back into cover until the reload was finished. Now that whole element of gameplay is much less prevalent, at least is single player (due to slow enemies), because now you can simply keep sniping foes from a distance without ever needing to get up close and personal. At least it isn't as useful in multiplayer, because all your enemies are just as fast as you are.

I wouldn't mind the Combat Rifle as much if it wasn't as common as the Shotgun. If anything, the pistol should be brought back as the starting weapon, and you should acquire the Combat Rifle later down the road with a more limited ammo supply.

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